Note: All tools used are linked at the bottom of the post.
In this guide I will cover:
- How to extract content from the game and locate audio and video files
- How to convert the audio and video into formats such as .wav, .mp3, and .mp4
Extracting the files from the game using Gibbed DeusEx3
- Extract the contents of the Gibbed DeusEx3 archive into the installation location for Deus Ex: Human Revolution
- Drag and drop BIGFILE.000 onto Gibbed.DeusEx3.Unpack.exe to start the extraction
- The command prompt will open showing the progress of the extraction and close when completeNote: The extraction will fail if the file path is too long. As shown above, the extraction paths are quite long already, so it’s better to perform this extraction at the root of a drive. If this becomes a problem, you can copy all of the BIGFILEs (000 through 008) into a new folder at the root of the drive you’re using. Be mindful of disk space too, as each extraction has the size of about 17 GB.
Locate and extract audio
- Navigate to the .mul file. In the bigfile.xml namemap and in the filename, voiceover audio is denoted by the prefixes "dia" "rad" "3tr" and are mostly found in the \pc-w\audio\streams\vo\eng folder in each of the extracted folders, as well as in the _UNKNOWN folder, but these are not named clearly. Adam Jensen’s voice is seperate from the NPC audio as well which would be found in the npcs/unique folder under each location Music is located in the default\pc-w\music folder
Below is a table showing the different kind of voice audio that can be found:
Convert audio using vgmstream
- Extract vgmstream archive. The vgmstream-cli.exe program is supposed to be used within the command line, but also works via the file browser (the following instructions will cover the latter)
Convert audio using FSB Extractor (alternative method)
- Load the .fsb file with Main > Open…
Locate and extract video cinematics using VGMToolbox
- Navigate to the .usm file. In the bigfile.xml namemap and in the filename, cinematics are denoted by the prefixes "cut" "sce" "cin". Most cinematics can be found within individual folders in:
BIGFILE_unpack\default\pc-w\design_database\videos\cinematics\final_cinematics
Example: - Multiple files will then be extracted in the folder the .usm file was in. The .m2v file is the video, and the .adx files are all audio streams, one with music/sound effects, the rest with voice over, all different based on localisation. The English one should be first, usually denoted with a 1 after the first number, the sfx denoted with a 0. For example in the screenshot below the sound effects are in the file ending in 40534641 and English voice over is the file ending in 41534641
Convert cinematic audio using FFmpeg-based ADX converter
- Extract the contents of FFmpeg-based-ADX-converter archive
Convert cinematic video using VLC Media Player
- Open VLC Media Player > Media > Convert/Save
Tools
- Gibbed DeusEx3: https://www.moddb.com/games/deus-ex-3/downloads/gibbeds-deus-ex-hr-tools
- vgmstream: https://github.com/vgmstream/vgmstream-releases/releases/download/nightly/vgmstream-win64.zip
- FSB Extractor: http://aezay.dk/aezay/fsbextractor
- VGMToolbox: https://sourceforge.net/projects/vgmtoolbox
- FFmpeg-based ADX converter: https://github.com/OSA413/FFmpeg-based-ADX-converter
- VLC Media Player: https://www.videolan.org
No comments:
Post a Comment